Mecánica Clave · Classic Plus Nivel 60

Un Campamento, Doce Profesiones · Guía de Campamento

WoW Forever Mecánica Principal · Tiendas de descanso, 39 instalaciones y matriz de conflictos

39 Instalaciones de Profesiones26 Planos de Mazmorras10 Ranuras de Campamento
Cero Conflictos · Doble EXPLeatherworking · Lv 20

Imprescindible: Tienda de Campaña de Peletería

Requisito: Peletería 20 · Material: Cuero ligero × 5

Posada Silvestre · Desconexión Inmediata

Permite desconectarse al instante sin esperar los 20 segundos habituales en exteriores.

Sentarse 30s · 5% de EXP descansada

Sentarse (/sit) 30s otorga un 5% de EXP de descanso del nivel actual (1h de recarga).

Sin conflictos con beneficios de clase

No ocupa ranuras de auras grupales ni anula bendiciones de clase.

Matriz de Conflictos de Beneficios

Los beneficios del campamento no se acumulan con habilidades de clase idénticas.

Instalaciones sin conflicto: Tienda de peletería, hogueras de cocina, robots de ingeniería
ProfesiónInstalaciónBeneficioConflicto con habilidad de clase
LeatherworkingCamp Tent SeriesInstant Safe Logout + 5% Rested XPZero Conflict (Never overwrites buffs)
CookingCampfire & StovesSlot Capacity (3 -> 5 -> 10) + Bonus XPZero Conflict (Camp Infrastructure)
EngineeringReagent & Repair BotsField Reagent Vendor + Durability RepairZero Conflict (Pure Utility)
BlacksmithingField Forge / Anvil+34 Strength (1 hour)Shaman [Strength of Earth Totem]
MiningResonator Spire+90 Melee Attack Power (1 hour)Paladin [Blessing of Might]
FishingAquarium Dome / Livewell+8% All AttributesPaladin [Blessing of Kings]
AlchemyRejuvenation Well29 MP5 (Mana regen per 5s)Paladin [Blessing of Wisdom]
HerbalismAromatic Canopy / Censer+25 Intellect (1 hour)Mage [Arcane Intellect]
TailoringTapestry Divan / Cushion+32 Spirit (1 hour)Priest [Divine Spirit]
First AidTriage Station / Cot+56 Stamina (1 hour)Priest [Power Word: Fortitude]
EnchantingArcane Altar / Totem+308 Armor / +13 All Stats / +22 ResistsDruid [Mark of the Wild]
SkinningGrand Divan / Stool+2% Physical & Spell Crit (1 hour)Druid [Moonkin Aura]

Compendio de 12 Profesiones de Campamento

Cada profesión cuenta con instalaciones T1, T2 y T3 reemplazables directamente.

Leatherworking

Camp Tent · Wild Inn Instant Logout · Sit 30s for 5% Rested XP

Sin Conflicto
Regla de conflicto: Zero Conflict (Independent Rest Aura)
T1Simple Camp Tent
Habilidad 20
Inn zone (instant logout) + Sit 30s for 5% Rested XP (1h CD)
Materiales: Light Leather × 5

The highest utility facility in the camping system. Turns your campfire into an inn for instant safe logout and rested XP.

T2Reinforced Fur Tent
Habilidad 150
Inn zone + 15 yd rest aura radius + 5% Rested XP
Materiales: Medium Leather × 8, Cured Medium Leather × 2

Expanded radius allows party members to rest comfortably. Can be placed over T1 to upgrade in-place.

T3Master Pavilioned Tent
Habilidad 250
Party rest XP accumulation speed +50% + Wild Inn logout
Materiales: Thick Leather × 12, Rugged Leather × 4, Silken Thread × 2

Master raid tent blueprint dropped from dungeon bosses. Core utility for open-world staging.

Blacksmithing

+34 Strength Stat Bonus (1 Hour Duration)

Con Conflicto
Regla de conflicto: Shaman [Strength of Earth Totem] (Exclusive)
T1Camp Whetstone Stand
Habilidad 20
+12 Strength (1 hour)
Materiales: Rough Stone × 6, Copper Bar × 4

Starter strength station, perfect for early warrior and paladin leveling.

T2Portable Anvil
Habilidad 135
+22 Strength + Acts as an outdoor blacksmith anvil
Materiales: Iron Bar × 8, Heavy Stone × 4

Allows blacksmiths to craft equipment anywhere in the wild without a city forge.

T3Mobile Field Forge
Habilidad 240
+34 Strength + Full field smelting & forge capabilities
Materiales: Mithril Bar × 10, Solid Grinding Stone × 2, Elemental Fire × 1

High-end strength facility. Vital for melee-heavy groups lacking a Shaman.

Tailoring

+32 Spirit Stat Bonus (1 Hour Duration)

Con Conflicto
Regla de conflicto: Priest [Divine Spirit] (Exclusive)
T1Linen Rest Cushion
Habilidad 20
+10 Spirit (1 hour)
Materiales: Bolt of Linen Cloth × 3, Coarse Thread × 2

Provides essential early spirit regeneration for casters and healers.

T2Silk Recliner
Habilidad 140
+20 Spirit + Out of combat regen speed +15%
Materiales: Bolt of Silk Cloth × 4, Fine Thread × 2

Speeds up drinking and eating downtime between mob packs.

T3Mageweave Tapestry Divan
Habilidad 235
+32 Spirit + Optimized 5-second mana regen rule
Materiales: Bolt of Mageweave × 6, Silken Thread × 4

Endgame caster buff facility. Replaces Divine Spirit when lacking a discipline priest.

Enchanting

+308 Armor / +13 All Stats / +22 All Resistances

Con Conflicto
Regla de conflicto: Druid [Mark of the Wild] (Exclusive)
T1Glimmering Candle Focus
Habilidad 20
+105 Armor / +4 All Stats / +6 Resistances
Materiales: Strange Dust × 4, Lesser Magic Essence × 1

Portable camp version of Mark of the Wild, boosting overall survivability.

T2Starlight Enchanting Totem
Habilidad 150
+195 Armor / +8 All Stats / +14 Resistances
Materiales: Vision Dust × 4, Greater Mystic Essence × 1

Substantial armor and resistance buffer preventing mid-level wipe spikes.

T3Resplendent Arcane Altar
Habilidad 250
+308 Armor / +13 All Stats / +22 Resistances
Materiales: Dream Dust × 6, Greater Nether Essence × 2, Large Radiant Shard × 1

Raid-tier blessing altar. Provides max-rank Mark of the Wild equivalent without a Druid.

Engineering

Wild Reagent Merchant · Field Repair · Ammo & Weapon Vendor

Sin Conflicto
Regla de conflicto: Zero Conflict (Pure Utility)
T1Clockwork Reagent Bot
Habilidad 20
Field vendor for candles, portal runes, reagents and vials
Materiales: Handful of Copper Bolts × 4, Copper Tube × 1

Eliminates the pain point of running out of spell reagents or poisons during long leveling routes.

T2Portable Field Repair Bot
Habilidad 160
Full field equipment repair + vendor junk sales
Materiales: Iron Bar × 2, Bronze Framework × 1, Heavy Clockwork × 2

Repair durability on the spot outside dungeon portals without traveling back to town.

T3Anarchist Omniterminal
Habilidad 260
Repair + Reagents + High-end ammo + Field mailbox
Materiales: Mithril Casing × 1, Thorium Widget × 4, Core of Earth × 1

High-tech mobile operations center, the ultimate party utility.

Mining

+90 Melee Attack Power (1 Hour Duration)

Con Conflicto
Regla de conflicto: Paladin [Blessing of Might] (Exclusive)
T1Lodestone Pedestal
Habilidad 20
+20 Melee AP (1 hour)
Materiales: Copper Ore × 4, Rough Stone × 4

Magnetized weapon alignment. Core attack power source for Horde melee or Paladin-less parties.

T2Reinforced Heavy Monolith
Habilidad 140
+55 Melee AP (1 hour)
Materiales: Iron Ore × 6, Heavy Stone × 6

Substantially increases melee auto-attack and physical skill damage.

T3Dark Iron Resonator Spire
Habilidad 245
+90 Melee AP (1 hour)
Materiales: Thorium Ore × 8, Solid Stone × 8, Dark Iron Ore × 2

Top-rank Blessing of Might equivalent. Indispensable for Horde warrior and rogue raid progression.

Herbalism

+25 Intellect Stat Bonus (1 Hour Duration)

Con Conflicto
Regla de conflicto: Mage [Arcane Intellect] (Exclusive)
T1Peacebloom Censer
Habilidad 20
+8 Intellect (1 hour)
Materiales: Peacebloom × 4, Silverleaf × 4

Refreshing herbal scent providing critical mana pool expansion without a Mage.

T2Kingsblood Aromastand
Habilidad 135
+16 Intellect (1 hour)
Materiales: Kingsblood × 6, Wild Steelbloom × 4

Boosts caster critical strike chances and spellcasting endurance.

T3Dreamfoil Aromatic Canopy
Habilidad 250
+25 Intellect (1 hour)
Materiales: Dreamfoil × 8, Sungrass × 6

Max-rank Arcane Intellect equivalent. Essential for sustained caster dungeon clears.

Skinning

+2% Physical & Spell Critical Strike Chance (1 Hour)

Con Conflicto
Regla de conflicto: Druid [Moonkin Aura] (Exclusive)
T1Hide Camp Stool
Habilidad 20
+0.5% Crit Chance (1 hour)
Materiales: Ruined Leather Scraps × 8

Comfortable hide seating improving concentration and early crit rate.

T2Artisan Pelt Chaise
Habilidad 145
+1% Crit Chance (1 hour)
Materiales: Heavy Leather × 6, Fine Thread × 2

Enhances peak burst DPS across the party.

T3Elekk-Hide Grand Divan
Habilidad 245
+2% Crit Chance (1 hour)
Materiales: Thick Leather × 10, Heavy Hide × 2

Rare pure-offense camping shrine with massive critical strike scaling.

Alchemy

Restores 29 Mana per 5 sec (MP5) (1 Hour Duration)

Con Conflicto
Regla de conflicto: Paladin [Blessing of Wisdom] (Exclusive)
T1Minor Mana Condenser
Habilidad 20
8 MP5 (1 hour)
Materiales: Empty Vial × 2, Silverleaf × 4

A lifesaver for Horde healers, offering steady combat mana replenishment without Blessing of Wisdom.

T2Distillation Wellspring
Habilidad 140
18 MP5 (1 hour)
Materiales: Leaded Vial × 4, Wild Steelbloom × 4, Liferoot × 2

Critical sustain for endurance boss fights and chain pulling.

T3Grand Well of Rejuvenation
Habilidad 250
29 MP5 (1 hour)
Materiales: Crystal Vial × 4, Gromsblood × 4, Ghost Mushroom × 2

Max-rank Blessing of Wisdom counterpart, granting limitless sustain for mana users.

First Aid

+56 Stamina Stat Bonus (1 Hour Duration)

Con Conflicto
Regla de conflicto: Priest [Power Word: Fortitude] (Exclusive)
T1Field Bandage Crate
Habilidad 20
+14 Stamina (1 hour)
Materiales: Linen Cloth × 8

Universal secondary profession, vital safety net for early party health pools.

T2Military Field Cot
Habilidad 130
+32 Stamina (1 hour)
Materiales: Silk Cloth × 10

Crucial health buffer preventing tanks from being 1-shot by dungeon bosses.

T3Triage Surgical Station
Habilidad 240
+56 Stamina (1 hour)
Materiales: Mageweave Cloth × 12, Runecloth × 4

Equal to max-rank Power Word: Fortitude. A requirement when running without a Priest.

Fishing

+8% All Attributes (Str/Agi/Stam/Int/Spi)

Con Conflicto
Regla de conflicto: Paladin [Blessing of Kings] (Exclusive)
T1Small Glass Fishbowl
Habilidad 20
+2% All Attributes (1 hour)
Materiales: Fresh Deviate Fish × 2, Rough Stone × 2

Percentage-based all-attribute scaling, a rare and potent camp aura.

T2Aquatic Livewell Tub
Habilidad 140
+5% All Attributes (1 hour)
Materiales: Fresh Redgill × 4, Iron Spikes × 2

Significant attribute leap, uplifting both tankiness and damage output.

T3Abyssal Aquarium Dome
Habilidad 250
+8% All Attributes (1 hour)
Materiales: Raw Firefin Snapper × 6, Winter Squid × 4, Essence of Water × 1

The Horde dream of Blessing of Kings! Grants the holy 8% all-stat aura to any faction.

Cooking

Expands Camp Capacity (3 -> 5 -> 10) · Monster Kill Bonus XP

Sin Conflicto
Regla de conflicto: Zero Conflict (Camp Infrastructure Foundation)
T1Basic Campfire Hearth
Habilidad 20
Holds 3 camp facility slots + allows cooking
Materiales: Simple Wood × 1, Flint and Tinder × 1

The baseline hearth allowing 3 party facilities to be deployed.

T2Stone-Mortared Cooking Stove
Habilidad 150
Expands camp to 5 slots + food grants 3% bonus monster kill XP
Materiales: Heavy Stone × 4, Simple Wood × 2

Expanded capacity allowing 5 party facilities plus mob kill experience boost.

T3Tribal Grand Cauldron
Habilidad 250
Max 10 camp slots + raid feast well-fed buff + 5% bonus kill XP
Materiales: Iron Bar × 6, Soothing Spices × 4, Hot Spices × 2

The raid hub centerpiece! Supports up to 10 players deploying facilities simultaneously.

Mecánicas y Preguntas Frecuentes

Detalles sobre recargas, reemplazos y obtención de planos

The tent requires only 5 Light Leather from Leatherworking. Key benefits: 1) Turns campfire into an inn area for instant 0s safe logout; 2) Sitting (/sit) for 30s grants 5% of current level as double rested XP (1 full pip, 1h cooldown). Crucially, it has zero party buff conflicts.
Attribute facilities are mutually exclusive with equivalent class buffs and do not stack. Safe zero-conflict facilities include Cooking hearths (capacity), Leatherworking tents (rest XP/inn), and Engineering bots (reagents and repair).